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Updates›0.4.3

Updates

Asciilands 0.4.3 patch notes

New in 0.4.3

Game update, 3 November 2026.

Boats cross region edges without getting stuck or losing their crew, nations share their dockyards and doors, a wooden chest can be upgraded to metal in place, and big towns run much faster.

  • Sailing: boats that got stuck crossing between regions come back to where they left from, crews stay aboard across region edges, and boats keep their speed over an edge and float off a beach after crossing. /unstuck on a boat moves it into deep water. The world edge turns boats back without pinning them, and a captain leaving in the shallows no longer moors the boat on sand. To come aboard, press F at the boat: partymates and townmates walk on, anyone else asks and the captain holds Alt to let them on. On board
  • Dockyards: easier to place on a coast. Nation members can order boats at any dockyard in their nation, only the boat on the slip shows as building (the ordered boat has its own card), and everyone sees when a stage is finished. The dockyard
  • Towns and nations: towns can let nation members build and use doors. Nation invites can be renewed at capacity and cancelled. Reconnecting players no longer end up inside locked courtyard walls, and companions no longer keep doors from closing behind their owners. Nations
  • Chests: a wooden Storage Chest can be upgraded to a Metal Chest in place, from Build, Edit existing, for 2 Iron Ingots. Building
  • Interface: big towns run at a much higher frame rate and build mode snaps faster near lots of pieces. Trade invitations stay clickable while you play, and the smelter shows 18 items a page. Dockyard sits beside Town in the menu, and the Chat button only shows while whispers wait (Enter still opens chat). The Discord Activity shows the minimap and hotbar, phones play it in touch mode, and metal sickles keep the copper hook shape.
  • Server: fixed the servers running out of connections, which stopped players logging in. Saves no longer fail when the server is busy, the title screen is faster, and floors no longer catch players on small bumps.

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