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Updates›0.3.4

Updates

Asciilands 0.3.4 patch notes

New in 0.3.4

Game update, 26 October 2026.

Waypoints and death markers on the map, Inspect for items, founders can move their Town Hall, buildings no longer vanish from decay, iron and steel spears, and maces hit players a bit harder again.

  • Inspect: items in your Pack, at stalls and in trades have Inspect, with melee damage, windup and recovery, attack stamina, reach, attack arc, gathering time and yield, protection, uses, weight, and for forged pieces grade, quality, shape, traits and maker. The same numbers are now in the game's data, so every weapon and tool page on this wiki shows its base damage, attack time, stamina, reach and arc. Iron swords hit for 28, steel maces for 46, Blacksteel battleaxes for 55.
  • Waypoints: right-click the World or Local map to place a marker; click one to rename or remove it. Each character keeps one primary destination and up to 10 waypoints. The primary one has a bigger flag and guides you across regions; the others show in their own region. Controls
  • Death markers: your last five deaths show on your maps and compass for 20 minutes, only to you. A new death becomes your destination until you pick another waypoint. Death
  • Towns: founders can move their Town Hall from Town T onto an unassigned plot the town already owns, on dry, level, clear ground within 18 m of where they stand, with a preview on the local map. It costs seven days of upkeep, 7 × (2 + plots + plots² ÷ 25) gold, can be done once every seven days, and claims and membership stay as they are. Founders and officers see when members were last online, leadership offers ask to confirm, and a public town directory (names, hall locations, residents and plot counts) is in the game's API. Towns
  • Decay: buildings no longer disappear from decay. They stop at 1% as Decayed, which Edit shows; out in the wild one hit with a suitable tool clears such a piece, and Maintain (with a wooden hammer) restores it. In crowded regions the game can clear empty, unused crafting stations that have been decayed for 7 days, and isolated building pieces after 30 days; connected buildings stay. The Field Guide now lists every decay time: wood 14 days, stone 60, metal 120, stations 6 hours of grace and then 7 times faster. Decay
  • Building: doorways next to uneven stairs and raised floors can be walked through again, and roofs and walls cut away indoors in more split-level houses. Building
  • Smithing: iron spear heads (3 iron ingots) and steel spear heads (2 steel ingots) at the Forge, put together into spears at the Workbench. Saved blanks stay workable after a long break or a reconnect, and forged items show their own icons in saddlebags. Smithing
  • Fighting: maces now deal 10% less to players instead of 15%. Reconnecting to the same character during the combat logout window picks it up right away with its health and cooldowns, without a new protection shield and without leaving the fight by changing region. Fighting
  • Other: Journal goals and hints cover the current stations, steel and Blacksteel tools, fuels, inscriptions and trading; the companion lookout goal needs a warning and a region crossing. Creatures no longer keep attacking a disconnected character, and frozen lines of wildlife are gone.

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